Gaming · 6-15 people · 40,000 tickets/mo · very slow AHT · aggressive

Gaming support team: 15 agents for 40,000 tickets/month

Gaming support spikes on patch days and is dominated by account and billing issues rather than gameplay questions.

Verdict: Worth buying

  • 0.7-month payback and 2.2x first-year return on a 17442/month platform fee.
  • Headcount spans 14-23 agents across your industry's handle-time range. Measure your real AHT for two weeks before you budget - the band is usually wider than anyone expects.
  • We phased the saving in over 12 months via attrition. Cutting 7 people on day one would cost roughly $133,849 in severance and is usually worse than phasing it.
Agents needed
15
range 14–23
Monthly labour cost
$114,728
$107,079 – $175,916
Heads removable via automation
7
8 agents remain
Net monthly effect
$36,098
platform cost $17,442/mo
Payback
0.7048117126065834 months
at this volume
Year-one cash effect
$264,552
including setup and severance

This is one example. Get yours calculated.

These figures assume 40,000 tickets/mo. Leave your email and a person replies within one business day with the same evaluation for your actual ticket count and AHT — free, and fine to ignore if it is not useful.

Put your own numbers in

These figures come from one assumed volume. Change the ticket count, AHT or cost per hour and the answer moves.

Model v1. Figures are estimates from published benchmarks, not a quote.