Gaming · 6-15 people · 100,000 tickets/mo · very fast AHT · full potential

Gaming support team: 10 agents for 100,000 tickets/month

Gaming support spikes on patch days and is dominated by account and billing issues rather than gameplay questions.

Verdict: Not worth buying at your volume

  • At 100,000 tickets/month, the platform costs more than the headcount it lets you avoid. That is the honest answer for your volume.
  • Headcount spans 33-57 agents across your industry's handle-time range. Measure your real AHT for two weeks before you budget - the band is usually wider than anyone expects.
  • We phased the saving in over 12 months via attrition. Cutting 6 people on day one would cost roughly $114,728 in severance and is usually worse than phasing it.
Agents needed
10
range 33–57
Monthly labour cost
$76,485
$252,401 – $435,965
Heads removable via automation
6
4 agents remain
Net monthly effect
-$2,559
platform cost $48,450/mo
Payback
never pays back
at this volume
Year-one cash effect
-$176,380
including setup and severance

Put your own numbers in

These figures come from one assumed volume. Change the ticket count, AHT or cost per hour and the answer moves.

Model v1. Figures are estimates from published benchmarks, not a quote.