Gaming · 6-15 people · 100,000 tickets/mo · fast AHT · minimal

Gaming support team: 14 agents for 100,000 tickets/month

Gaming support spikes on patch days and is dominated by account and billing issues rather than gameplay questions.

Verdict: Marginal — probably not

  • Payback is 30 months — defensible only if you expect this volume for years.
  • Headcount spans 33-57 agents across your industry's handle-time range. Measure your real AHT for two weeks before you budget - the band is usually wider than anyone expects.
Agents needed
14
range 33–57
Monthly labour cost
$107,079
$252,401 – $435,965
Heads removable via automation
2
12 agents remain
Net monthly effect
$762
platform cost $14,535/mo
Payback
29.57255939445479 months
at this volume
Year-one cash effect
-$44,747
including setup and severance

Put your own numbers in

These figures come from one assumed volume. Change the ticket count, AHT or cost per hour and the answer moves.

Model v1. Figures are estimates from published benchmarks, not a quote.